Multimedia

 

— Motion Capture —

Academic Technologies work for DLINQ at Middlebury College

Clip0240_4.gif
 

Researched, tested and implemented a system for motion capture currently being used by students and faculty across disciplines exploring motion, the body and digital representations of physicality.

vertical application_1.gif
animt.gif
 

— XR Studio and Expo —

 
 

I partnered with the Senior Curricular Strategist and the Office of Digital Learning at Middlebury College to help launch the XR Fellowship program and the first on-campus exhibition on emerging technologies in learning.

IMG_3792_1.jpg

The XR studio is a dedicated space that brings students, faculty, and staff together to work collaboratively on components of virtual spaces, immersive, and interactive multimedia experiences. We host opportunities for Middlebury community members to experience both highly immersive VR environments, like those available through tools such as the Occulus Rift or the HTC Vive, as well as lower threshold VR encounters with 360 video and images through Google Cardboard viewers, smartphones, and mobile applications.


Event Recap

Event Recap

 
Fiona Sullivan and Kyle Meredith, known together as Iris, mixed Leap motion and music to improvise and present a series of originally composed loops and tracks, with visualizations controlled by hand gestures.

Fiona Sullivan and Kyle Meredith, known together as Iris, mixed Leap motion and music to improvise and present a series of originally composed loops and tracks, with visualizations controlled by hand gestures.

Michelle Lehman shared a project that she had been working on in collaboration with the National Mental Health Innovation Center. This application will be an immersive, 180 degree virtual reality experience designed to deliver a music therapy interv…

Michelle Lehman shared a project that she had been working on in collaboration with the National Mental Health Innovation Center. This application will be an immersive, 180 degree virtual reality experience designed to deliver a music therapy intervention for patients in palliative care.

Dr. Juliano Calil traveled from the west coast where he is a Center for the Blue Economy Senior Fellow, and Adjunct Faculty at the Middlebury Institute. Juliano’s team at Virtual Planet created a vr experience, the Sea Level Rise Explorer using dron…

Dr. Juliano Calil traveled from the west coast where he is a Center for the Blue Economy Senior Fellow, and Adjunct Faculty at the Middlebury Institute. Juliano’s team at Virtual Planet created a vr experience, the Sea Level Rise Explorer using drone footage collected by Juliano. The Oculus Go app places the viewer in one of three locations in Santa Cruz, California and allows them to project future sea level rise based on climate change models. Dr. Calil is talking with other coastal communities about creating similar immersive visualization models to raise public awareness and influence policy.

Thanks to Assistant Professor of Geology Kristina Walowski we were able to share the AR Sandbox. Sam Kaelin ’19.5 built the sandbox using Microsoft Kinnect 3D Camera, a digital video projector, a computer, and sand. As the attendees moved the sand around the box the colorful topographic map changed showing new elevations.